July 16, 2013

Show Off Your Ex Skills! (Jul – Aug)

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EX Skills are well-known to be not just powerful but pretty darn flashy too, so here’s your chance to pimp them to your heart’s content! From the months of 17 July – 5 August 2013, take your best screenshot of your character’s EX skills, and if it gets the most number of votes, you may be one of the lucky few to bring home our exclusive plushies!


Prizes

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Event Details

17 July – 5 August 2013: Take a nice screenshot of your character unleashing his/her EX Skill and post it here.
6 – 13 August 2013: The Cherry Credits team will select 10 best screenshots and post them on Dragon Nest SEA Facebook Page.
14 – 20 August 2013: Voting begins! The top 3 screenshots with the most “Likes” will win!


Submission Format

Please ensure that your submission includes the following:

  • Screenshot of your EX Skill
  • Name of EX skill
  • Character’s Name
  • World


Screenshot Example

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Start showing off your EX Skills today!

Union Of The Worlds: Dragon Nest World Championship (Dwc) Now In Beta!

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Come this 700.Mark patch, battling comrades in different servers will not be just a dream, thanks to the Dragon Nest World Championship (DWC)! Currently launched in beta mode, DWC unites the worlds of Springwood, Westwood, Greenwood and Holywood by offering one common Colosseum to battle in.

Before you embark on your DWC journey though, please remember that you will need a level 10 or above character in any server in order to be eligible. Thereafter, you may proceed to create your level 60 DWC powerhouse!

More details will be coming your way soon so stay tuned to our page!

700.MARK


As we step into the second half of 2013, let us celebrate two things – we have survived the first half of the year, and Dragon Nest SEA has entered its 700th day of service! Of course, the latter is not possible without you, our dear and valuable players, so here’s a big THANK YOU from us to you (-mad hugs and kisses-)!

As per our signature tradition, we’ll be marking this significant journey with lots of awesome updates and changes for you to enjoy.

Because that’s our way of showing how much we love and care for you. Yes, YOU!

And if you do know of anyone who has not tried Dragon Nest SEA yet (where have you been?!!!!), remember to spread the love around too!

Now, let the magic begin!

-


Now you can track your PvP progress easily with the new ‘Rank Info’ button which displays your current rank info as well as the EXP needed for you to attain the next rank and its rewards!

Simply press ‘/’ by default, or the PvP icon above the hotkey slots, to bring up the PvP Rank window and select the ‘Rank Info’ button at the top right corner. You may also access the Rank Info window via Quartermaster Riennes.

The Combo Practice Area is symbolized by a spanking new emblem and a Job icon can now be seen in the Ladder Match List.

Oh and if you have yet to complete the [PvP Win Records] quest at level 10, please note that all Colosseum quests will start from ‘Gladiator Path’ at level 32 after the 700.Mark patch. 


The Guild level cap will increase from 25 to 30 so that means you can recruit more members, earn more EXP and Guild Festival Points and enjoy lesser reduction of durability during your dungeon runs with fellow Guildies!

A new Guild level cap also opens the door for new Guild rewards like character stats boosters as well as an adorable new Chu Chu gesture! 

This 700.Mark patch is the best time for you to join a Guild if you have not done so! 



If your graphic card can rejoice, it surely will, because we have just added some options in the System Menu which will lessen its load! With the option to select the ‘Effect Quality’ and ‘See Party Members’ Effect’, you can now have more control over the visuals for a smoother gameplay!

The colour of the skill cooldown timer has also been revamped so you can spot cooldowns easily and plan your battles more effectively. The Spirit Dancer is due for a slight tweak too – after the skill is cancelled, the summoned spirit will leave the scene more naturally than before. No more abrupt poofs!



[Additional 2 Skill Slots]
This 700.Mark patch brings you an additional 2 skill slots so you can pack even more punch in the battlefield!

[Guild Contribution Levels]
And if you’re looking to be a good Guildie, the new Contribution Levels window lets you keep track of your daily EXP contribution towards the Guild.

[Location of Invisble Thief]
As for the Invisible Thief… well he’s now in a more visible position so do have a chat or two with him!

[Last Town Info]
For the more scatterbrained among us, help is here – your last town can now be viewed from the Stage Clearance menu!   

[New Pop-up Windows]
Beginners below level 15 will be pleased to know that the Help menu will pop-up whenever they enter a town, so you don’t have to look like a lost sheep anymore!

[Rank Reward Waiting Time]
Waiting can be such a chore at times, so let’s say farewell to the 5 seconds of idling because after clearing a stage, you will be able to see your selected chest rewards immediately, or when all of your party members have chosen their chests.

[Exiting Skill Window] & [Fatigue Info]
You can now exit the Skill Window by pressing ESC once, instead of twice, and it’s also easier to view the Fatigue reset time info at the Fatigue Tool Tip! 



Look, it’s Professor K again… no wait.. that doesn’t look like him… it’s… it’s… his sister!!!!

So you thought you had seen the end of Professor K, did you? Well… not quite.
It all began 10 years ago when the genius bioengineer from Saint Haven stumbled upon a mysterious jewel filled with life energy. For years, he tried various experiments on it, hoping to harness its power to resurrect his dead wife.  One day, a life form was indeed created, much to Professor K’s joy and he symbolized his success by naming the birth place of this creation the Miracle Altar.

Fuelled by his success, Professor K began his fanatic experiments in hopes of creating more life forms. He set up his laboratory in a deserted place in Meteor Crash Site before abandoning it six years later for reasons unknown.

As fate would have it, Professor K’s sister discovered his abandoned lab and carried on his experiments, unleashing more destruction into the world of Lagendia.

And while the equally mad scientist sister unleashed the wrath of mutant experiments, Jasmine (remember her from the Academic’s story?) was also hatching a devilish plan of her own too. Bringing her troops into the present world of Lagendia, Jasmine landed in a desert near Tel Numara. Her goal – to awaken the Desert Dragon to destroy the present world so that the future would be saved!    

Armed with Professor K’s research papers, Jasmine went in search of the Desert Dragon’s jewel which had been hidden away by Geraint in the past. The hiding place of the jewel was relatively safe, away from prying human eyes. Only one device was capable of retrieving the dragon’s jewel and with the help of Professor K’s research, Jasmine could easily find what she was searching for!

Come this 700.Mark, you must stop all of them before Lagendia is destroyed forever! 


Now that you know the story, it’s time to fulfill your duty as Protectors of Lagendia! Face new enemies and challenges in 4 new dungeons located near Saint Haven South Gate/Lotus Marsh Town => Riverwort Wharf => Tel Numara. Remember the location well, Adventurers, because when the 700.Mark patch arrives, it’s time to PARTY... erm, save the world! 


The number of attainable quests has increased from 25 to 40, so you can accept more requests from the NPCs! 



You know that annoying feeling of missing out on your Daily Stamp rewards just because you were busy with schoolwork for just one day? Well, you don’t have to rage anymore because the new Daily Stamp system only requires you to complete 3 days or 5 days worth of quests or missions to be eligible for the respective rewards.

You can also get more info from each quest or mission in the Daily Stamp simply by clicking on it!    



Jewels have been removed from the Gold boxes and placed into Silver boxes instead. So this means better rewards whenever you clear a stage! 



What changes are in store for our monster buddies in this 700.Mark patch?

Well, the next time you attack a knocked-down monster, watch carefully, because your hits are now more accurate! BAM!

Super armor defense power has also been granted for monsters above medium size (bigger than the Cube) to make it a tad challenging for you!

Monsters with the ability to reduce the duration of certain debuffs (e.g. Summon Puppet) will now show the Reduce icon whenever it receives the debuff.

As for Stage Monsters, their attribute attack resistance has been stripped from them! 

* Not applicable to Nests, dragon nests and special stages.



PvP enthusiasts will hail the Dragon Nest World Championship (DWC) which introduces a unified Colosseum across all 4 worlds! Now you can pit your skills against fellow players from Greenwood, Springwood, Holywood and Westwood when you enter DWC. But wait, you haven’t heard about the best part yet – when you create a DWC character, he/she immediately starts off as a level 60 powerhouse, complete with a full Unique set of Sea Dragon armors and weapons! And if having all these awesomeness is not enough, your DWC character will also have 1,000 Goddess’s Medals to go wild with. That means buying Skill Heraldies, Skill Reset Scrolls, or simply more Sea Dragon equipment!



The Cash Shop has undergone a brand new facelift! You can now search and view items easily, so it’s even more enjoyable to browse through the Shop. Banners have also been placed prominently to let you know of the latest promos so you won’t miss out on good deals! 


Hear, hear! We’ve added Cash Shop discount coupons as rewards for the following Missions:

  • Uh ho! No Mana… I need potion! 
  • Beep-Beep - warning, warning! Drink potion!
  • No! I came all the way here
  • How come this didn’t work too
  • Why can’t you get up
  • Zzz… huh? I must have dozed off


Look smart and sharp in the Vaper set, that’s sure to turn a head or two wherever you go!  



Make this 700.Mark a patch to remember by giving your characters a makeover! 

Academics and Kalis can celebrate in style with their new hairdos while the rest of us can pose around looking nonchalantly cool in these new expressions! 

 And now that you’re all decked out in your very best, it’s time for some power leveling, thanks to the Hero’s EXP Scroll which gives 100% more EXP for your efforts! 

Those who often hang out in the PvP arena will also be pleased to know that the Skill Tree Expansion Ticket will be available for sale too! This allows you to switch between PvE and PvP builds effortlessly without having to reset your skill build each time!

Credits http://dn.cherrycredits.com/

July 14, 2013

Almighty's Kali Dark Summoner PVP Guide

Yes, I'm back.

T4 fixed the most obvious problems with DN's PVP, which drove me away a few months ago. First, they changed balanced PVP so players have more HP and less damage; this means that you can actually fight, instead of 1-2 shotting each other. Second, they changed ladder so that player's equipment influence in PVP is minimal. There's no need to spend thousands of dollars to get the best of the best in order to be competitive, which is awesome news for non-hardcore cashers like myself.

Unfortunately, they also introduced a new, huge problem for most of the people. I'll give you a hint: It starts with "Ka" and ends with "Li".

Kali is the most overpowered thing since Elemental Lord's T3 Shields that has come to DN. Instant cast skills, huge range and nuclear level damage ensures that any noob kali can give you a hard time, and any decent player will become your worst nightmare. Are you wondering if you can do well with it in ladder? Here's my ranking after about one week of playing it (leveling up from lv 1-60 included)




Now, without further ado, here's the skill build:





Dancer tree

In this tree you only want to fulfill the 45 SP requirement, so put points mostly into the passives, which are worth spending points into. The only skills that I think are kinda useful in this tree are the following:

Despair Needle (Spikes): Make sure to use on your downed opponents in order to continue your combo.

Spirit Blow (Ghost Punch): It's has a great super armor breaking ability. It also hits people on the ground, and launches them. The damage is not good, but it's a nice skill to continue your chains without stopping.

Ghost Kick (Air Right Click): This one is super useful, because it allows you to dash either towards or away from the enemy while you're in the air. However, you must be careful because this skill has no super armor at all, and it's easily canceled, so use with care.

Screamer tree

Phantom Claw (4 hands) : The EX gives a knock back effect to the third and the fourth hands, making it awesome for PVP since it allows you to maintain the target in the air. It also can hit people on the floor and launches them upwards too. The damage growth is pretty good as well, and EX gives an additional 30% damage. Bottom line is:  get it, max it, and use it.

Chain Claw (Insta uppercut): Max it, and get a +1 skill ring for it too. At lv 16 this skill will have it's cd reduced from 15 seconds to 10.5 seconds (Special thanks to Saurus for pointing that out), making it your opponents' worst nightmare. It hits very hard and launches your opponent instantly. It's like a lightning fast freezing sword ex that doesn't slow.

Revenge Hand: This skill is nice, it deals damage and explodes, launching your opponent upward. It's good to catch those people that use long casting time skills like mercenary and bow master. It also has a slight suction effect. However, the damage growth is not that great, so minimum level works fine.

Rampage Claw (Slap): Max it and get a +1 skill ring as well. The slap is kali's overall best skill. Epic range, instant cast, and (with a +1 skill ring) 70% chance to stun on the last slap, while dealing almost the same damage as a max level fireball...*cough* OP *cough*.

Phantom's Avenger (Ulti): What do you get if you mix paladin's divine avatar with acrobat's spirit boost? Yes, you got it. This ulti deals damage when you cast it, and after you're done, you're invincible and move 30% faster. Don't even bother with the other ulti, it sucks (I tested).

Spirit Spread (Spike Ball): This skill is not bad. It launches a spiked sphere that explodes, flinching the target. However, I mostly use it to blind the enemy while throwing a faster projectile behind it (like birds or curse), since it travels a bit slow.

Phantom's Rage (Air hands) and Blitz Claw (Jumping ground hands): I actually use these two skills as one, in order to save skill bar slots. Blitz claw makes you jump backwards while summoning hands from the ground, and Phantom's rage shoots hands from your back while you're in the air. However, you can use Phantom's Rage by pressing left click while in the air, so what I do is that I use Blitz Claw and then press left click quickly. I stay in the air for some time, just like Moonlord's dance or BM's triangle shot. This is useful to avoid those nasty freezing fields ex that damage you for 1/3 of your life and cover half of the arena. Also, remember that Blitz claw has invincible frames while jumping upwards, so you can use it to dodge those skills like freezing sword ex, or windwalker's ultimate easily.

Resent Area (Auto casting hands): This skill is mostly useless...damage sucks, long cd and almost no superarmor breaking. It also blinds you since it gets in the middle of the screen and doesn't allow you to see what's going on with your opponent. It's only useful when you see an acrobat using its acceleration skill, and you know it's coming at you: it helps to disrupt their skills for some reason. Other than that, don't even bother.

Increase soul (HP Reducing attack buff): The hp reduction is not very much, and it helps you improve your attacking power. Only turn it off if you have less than 25% HP.

Stigma of curse (Sheet of paper): Level the sheet of paper to lv 6 so you can throw two in a row instead of one. The sheet of paper actually flinches the enemy, so if you hit two of them in a row your opponent should fall down. If you decide to max it and get a skill ring, you can shoot 3 sheets of paper. After you land the sheet of paper, the target will be imprinted, which means that you will be able to summon the overpowered puppet and win afterwards.

Summon Puppet (Voodoo Doll): Max it in order to increase the amount of rage that your opponent will feel towards you to the max level. It will increase the damage that your opponent receives by 19% if you max it, and it works just as a voodoo doll: you hit the doll, and the opponent feels the pain. However, you must know how to use it: this puppet can get you killed often if you don't summon it at the appropriate time, because if both the opponent and the puppet are in range of your skill, you will hit the puppet, and not the target. That means that you will not apply any condition, or break any superarmor, or launch your opponent; you will be hitting the puppet instead, so use carefully. Also, the puppet doesn't seem to like to come out when the opponent is rolling, or if it gets out from range while you're casting, so just make sure that your opponent is on the floor without moving, or in the air, before attempting to summon it. Nevertheless, if it came out, by all means whack it with all you got. The other guy will feel the pain.

Ghost Scream (Dodge + Right click): Other than it slows the other guy for a short time, nothing special about this skill.

Grudge formation (Field of Superarmor): Enemies that are inside this field will not be able to break superarmor at all. That means that they cannot interrupt any skill you perform if they're standing on the field. It does not give YOU superarmor...so if you're inside the field but anyone attacks you from outside the field it will not help you at all (think freezing sword ex or holy cross ex). The field also improves your attack power by a certain amount. Put as many skill points as you can on this skill, as you like all the things that allow you to hit even harder. One particular nice use of this is to use the sheet of paper, summon puppet, use field, and whack the puppet while being inside the field. That will really hurt, trust me.

Spirit paper (Birds): This skill is great because it causes a "curse" effect, which I think is the most broken and overpowered mechanic of the game right now. It makes the opponent hurt himself while using a skill if he's under the effect of curse. Damage is not small either: about 2.9k per cast (in balanced mode). Try to use all the skills that cause curse that you can; if you're able to land them all, your opponent will do a lot of the work for you as well.

Cling snake: Useless. Don't even bother with it. You have no space in your bar anyway.

Soul Gate (Mirror): It's a great pve skill; however, it's not good for pvp, because the duration is very short. It's useful to buy some time while your slap gets off cd. If anyone decides to go at you while the mirror is on though, it will shoot souls that will curse the enemies. And we all know that cursed enemies are a good thing.

Beast Spirit (Wolf): It's hard to land because it has a pretty long casting time and  delay, but it will allow you to continue your combo nicely. The damage is good, but it's unreliable, so I decided to spend the points on other skills.

Dark Summoner Tree

Sadism Pleasure (HP leech): Useless. Cd is huge and duration too short. It's kinda nice in pve though.

Chaos formation: Great skill, huge aoe in front of you and nice damage. It's best used with enemies that are disabled somehow (downed or floating), since standing enemies can get out of its area of effect without much effort.

How does it all fit together? Check out these short videos to have an idea of the things you can do:

 

Equipment and Plates

Thankfully, T4 doesn't have many requirements for equipments. If you're going to ladder, make sure to get at least four items with Mana suffix. It seems that that suffix wasn't nerfed as badly as the other ones, and it allows you to recover over 1k mp every time you get hit, with a CD of 5 seconds. For weapons, the PVP suffixes are preferred; you should have bind on the main weapon (prevents movement for 2 or 3 seconds) and slow on the off hand weapon. There's no need to over do it with the enchantments: I'm using a regular set of lv 60 +6 A grades (no set or anything like that), one lv 60 A grade +6 main weapon, and one +10 lv 60 B grade weapon, and i'm doing just fine.

For stat plates, I went with Vitality, HP, MP Recovery, Critical, Magic Attack, Defense, Magic Defense and Intelligence. They are all lv 60 B grades, because I have no money to get A grades, and I'm not interested in PVE anyway. For skill plates, I got 4 hands +30% critical rate, uppercut +20% damage, chaos formation +20% damage, and Slap +10% damage. I have these plates not because they're the best, but rather because they're cheap and I'm poor. Other good choices would be Puppet -CD reduction, and ulti -cd reduction, but that's up to your personal playstyle.

Special thanks to Saurus for training me and explain to me Kali skills. I hope that this guide helps people abuse others, as it has helped me. Happy fighting! ^_^
Credits to chaose5 from forum.mmosite.com. 

Koinzell's Max FD Spirit Dancer Build

Got a few requests for my dancer build.. so here goes..

Kali:
 

Dancer:
 

Spirit Dancer:
 


You'll notice first off that there are a couple of choices I made that are different from typical dancer builds..

1) No Stalker Ex, No Dusk Hunter Ex - Why? I had them previously but I realized I don't use these 2 skills much and the aoe boost isnt much either. Stalker Ex works best in terms of DPS when you cast it right in front of the mob (so that it hits instantly), so the aoe doesnt matter then. 

Dropping Stalker Ex saves the 3 SP in the Spirit Dancer tree, and allow additional 2 more skill points to be used on the Dancer tree. Dusk Hunter Ex is well, an unfortunate by-product that won't be missed.

2) Max Refreshing Screw - the DPS on this skill is unreal.. 1181% + 21566 along with 12 secs CD. It offers you mobility as well, and chains well with Breeze Call followed by Elegance Storm => i.e. u dash-screw into mobs, suck those still alive with Breeze Call, and finish them off with Elegance Storm. This combo is really fun :D.

3) Max Elegance Storm - Again, unreal DPS - 2554% + 51405. This is like an ultimate already.



So why did I not max all my Spirit Dancer skills that would synergize well with Illusion Dance?

a) There is an interim period of 5 secs in which your Illusion Dance will still be on CD, but you are no longer enjoying its buff, i.e. the skill's 50% final damage boost is not there. This interim period is also the period you will be using the EX skills, because you would have used your high dmg skills then (Sufi, General Dawn Blade, Praetor). 

b) Maxing the 3 Ex Skills, together with the EX dmg boost, actually offers a much lower DPS than maxed Refreshing Screw and Elegance Storm. You can look at the listed skill atk and easily compare this.

c) Only maxing the 3 EX skills also leaves your character with less DPS skills, and half of them will not enjoy the boost from Illusion Dance most of the time. The worst thing is as the battle prolongs, you will find yourself wasting Illusion Dance on the 3 EX skills rather than your high dmg skills if you want your character to continue spamming skills.

d) Refreshing Screw is too good a skill to drop even at level 1, but learning it requires a lot of prerequisite skill points, thus the best way to make use of this is to max it and make it one of your staple DPS skills that do not have any dependencies on Illusion Dance.

Other points:

But of course, if you have not tried the EX skills before, I would encourage you to try them out, and sacrifice some other skill points to get it, e.g. drop Mist Step to lvl 1 & Wide Stinger to lvl 4, and then decide if you would want to drop the first 2 EX skills.

My Mist Step is lvl 6 because I want the mobility from it (each level reduces 1 sec cd), likewise, puppet soul is maxed to achieve highest CD.

Dances - Max P1 and P2, 1 for healing, the other for DPS. Pretty straightforward. I use the Kalahan's ice shield skill plate to get SA while casting dance for P2, to be safe since the CD of the skill is so long.

For P2, the dmg boost cap is sadly only 70%, unlike Glad's that has no cap, but it's still a pretty decent dmg boost.

Gear:

As it's late now, I will provide screenshots of the gear when I get the chance, but I'm basically using 7 pcs of +10 GA, Dangerous Accessory Set, 450FD from costume gears, ~600+ FD from heraldry. That then brings me to ~2.15k FD.. 

I'm trying to get a pair of 50L weapons(or 60S) and drop the FD to 1.85k since 1.85k is already the cap. That portion is still WIP..

Note: to those who are not going for FD, get skill accessories for Illusion Dance, General Dawn Blade, and Elegance Storm. These will help boost your dmg too.

Credits to chaose5 from forum.mmosite.com.

Royale D's Blade Dancer PvE Guide ( in progress )

Introduction
I will update this build once I learn more about this class. Until then im gonna give out my build, gear, and plates. For ANY QUESTIONS post on this forum. Please stop spamming me in game.
First off the big question.

Which is stronger Blade Dancer or Spirit Dancer? 
Well there both pretty strong but blade dancer is a harder class to play. Ff you can time your skills right and get all hits in then i would say that Blade Dancer is stronger.

Skill Build:


Why Inner Fire and not Storm of Ewinia?

Inner Fire Level 2 + Breeze call dance lvl 11 = stronger and safer to use then Storm of Ewinia.

Level 11 Breeze Call Dance:
This at level 11 does the following. 60% extra damage to Blade dance skills, 21% dmg reduction, 5.5% hp healed, and some damage. This is a 10 sec buff with cd of 15 secs. Spam this at all times.

Level 6 Graze Dance: 
I dont use this that much. It's weak but i got level 6 for the ex.

Level 1 Sweet Circle:

This skill is nice for aoe but its slow and not very high damage. Dangerous to use on bosses.

Level 11 Twinkle Spin: 
This skill is pretty good damage. Its pretty fast and your off the ground when using it so good for dodging those jump attacks.

Level 1 Refreshing Screw:

This Skill is good for utility but very bad if you try making it dps. Super hard to hit and even if you do it doesn't do much dmg

Level 10 Elegance Storm:
This is the strongest skill you get. you can get a tech necklace for this or keep it at 10.

Lvl 11 Sufi Dancers:


This is super good dps on bosses. Its also nice to cast this and then use other skills cause you got some damage going while your attacking.

Lvl 6 General Dunn Blade:


Very good dps and pretty short casting.

Ecstatic dance:
MAX MAX MAX. This is what gets you in parties. I am getting a tech for ecstatic dance part 2. For info on what each part does look here

lvl 0 Mist Step:A lot argue this is a good skill but sinia turn does the trick. Refreshing screw and sinia turn should be saved for moments when you need to run.

Equipment, Suffix, and Sparks:
There is MANY ways to gear a dancer. First lets cover a big question that people are getting wrong.

Go agi not str.This is a common thing people are telling dancers and its NOT the good way to gear a dancer. Dancer gets very little from agi. 0.75 phys dmg per 1 str.

I am gearing mine towards ddn so if you plan to make one for nesting or ddn then this is what i recommend.

Equipment:

FD Build:
4 Dangerous Desire
3 Great Ancestor (hat, boots and gloves)

Armor: (Windswept helmet and boots. Brutal top and bottom. and use sturdy for gloves)
+8 hats, boots, and gloves.
+10 Top and bottom

Spark: HP, str, agi OR HP, str, vit.

Why windswept if we want to stack str?Even though we are aiming for str windswept gives crit resist buff and it helps fill in that missing crit for not getting agi necklace and earrings. Going a suffix with str would work but your crit will be VERY low.

Weapons:
Mainhand: Windswept with Phys dmg, crit, and str pot if possible
OffHand: Destructive (if your gearing for ddn) and same as mainhand

Accessories:
Rings:
Breeze call tech ring. Try to get phys dmg with crit if possible. Get phys dmg, str, agi for sparks.
Get 1 fatal ring same spark.

Necklace:Get Ecstatic dance part 2 tech with str. Spark: Str, hp, and agi

Earrings:Brutal Necklace or elegance storm tech with same spark as necklace.

Heraldy:Working on this atm
Credits to chaose5 from forum.mmosite.com.

Kryonos's Physician Guide~ PVE Support/DPS Guide( in progress )

1. Introduction
2. Skill Build
2.1 Why I chose these skills
2.2 Tips and Tricks with skills
2.3 Love Virus!~
3. Equipment
3.1 Equipment Suggestions
3.2 Accessories Builds
4. Plates 
5. References
6. Updates
7. Coming Soon
8. Additional Information9. Screenshots and Videoes


1.Introduction

Hello, welcome future Physicians to my guide. My name is Timmy while my Ingame name is Derpies on KR. In this guide I will go indept on what my build is for my PVE Support and DPS Physician and why I chose these skills. I thank you personally for reading my guide, hopeful it'll help you understand more about Phyisican.This guide is also following the same format has my Moonlord build *Note: Don't follow my guide blindly*

2. Skill Builds

T4 Build













T4 Build LV 50




 
 

PVP Build
 
 

2.1 Why I chose these skills

*Note Academic skill don't need to be explain most of it common sense*
Fire and Ice tree:
Lv 1 Lava Fist: This will be a skill you will spam the most. It helps gather phantoms quickly!
Lv 1 Ice Fist: Another skill that you will be spamming to do dps and gaining phantoms. During [Evasion] process, it can be casted by pressing [Normal attack]. If [Normal attack] is press again, it will trigger [Lava Punch].
Lv 11 Fire Wall: One of your many dps skills. You can hit up to 3-5 times if the boss is huge. Try Luring small bosses to a corner so that fire wall can summon like 3-5 of them on it. I left it at lv 11 for the massive damage boost.
Lv 1 Ice Grenade:A Large Aoe. Quick CD. Reduces movement speed and attack speed of mobs. Also reduces ice resistances of the mob
Lv 11 Ice Palm: This skill got a massive DPS boost I'd advise you personally to level this skill asap.
Lv 6 Lava Explosion:A Very very Large aoe + Very Quick (Not that laggy anymore). Useful for clearing huge mob groups. I only left it at 6 for the damage boost + I'm not stacking massive fire % only some but if you feel you're more comfortable with this skill max it to 10 and get skill accessory for it and also lower posion charging to lv 6 if you're deciding to max lava explosion.
Passives:
Lv 1 Eureka: Best Passive ever. I got it cause Increase own Int according to the number of phantoms. Each phantom increases 1% int; reduce 1.5% dmg received and 1.5% mag dmg received.
Lv 1 Alchemy Phantom Strengthen  - Dark and Healing Element & Fire/Ice Element: Skill needed for your lv 40 ultimate. It increase the amount of phantoms you get from using the dark tree skills. The other passive to increase the phantoms you get from ice and fire element skills.

Slime tree:
Lv 1 Slime: I left it at lv 1 since only leveling it will just increase the impact damage.
Lv 0 Slime Healing: Useless never ever get it.
Dark tree:
Lv 9 Injector : Max it, you will love this skill. Many people underestimates it's abillity on healing others but actually this skill performs very well in raids especially under the influence of Time Accel. One of my korean friends tolld me he has healed at least 40k+ hp with this skill alone!~
Lv 10 Posion Charging : This skill has lost it luster but it's still a very good dps skill especially when there a bunch of mobs around, splash damage occurs!~
Lv 5 Cocktail: The best buff you have and that is for everyone. At lv 5 it increases your stats by 21%, +21% healing rate, 14% decrease cooldown rate. FYI:Buff effect doesn't stack.
Lv 6 Mixed Infections: Big Aoe and large damage. Only left it at lv 6 for massive damage increase
Lv 6 DiseaseI left it at lv 6 for new EX coming(Also for the damage increase) . I highly recommend a duration plate for this skill now.
Lv 2 Poison Break: This basically your denotation for alchemist. Does huge ass damage when stack with phantoms! But the aoe is medium range. So time this skill right
Lv 1 Poison Pool: NENEENENENENENENENENEEN. It isn't really that good anymore but if you feel that duo ultimate isn't for you don't get Icicle Explosion, just max posion pool and some other skills of your choice
3rd job tree
Lv 4 Love Virus: Make the monster go gaga over you. They'll hurt their own kind too! This skill is freakin deadly in PVP. There was this guy who got my friend with this skill.. He typhoon wheel his whole team xD.
Lv 2 Heal Shower: A very amazing healing skill. At 10 phantom bubbles it can cure 10 debuffs and heal at least x2 of your magic damage. I will advise you to get a skill necklace for this so when you use the skill you will over x3 of your magic damage.
Injector EX:This passive upgrade allows you to heal your other party members now!
Key:
Green= Healing
Purple= Poison
Light blue= Ice
Reddish Orange= Fire
Greyish= Passive

2.2 Tips and tricks with Skills(Not Working anymore)
Elemental Bug:
This bug allows you change the element of the slime to fire, ice, dark, and light. To preform this bug you must active summon slime and then instantly cast one of these skills. Injector for light slime, Posion Bottle or Posion break for dark slime, Lava Eruption, Flame fist, or Fire Pillar for fire slime, and then Ice Massing or Ice fist for Ice Slime.

2.3 Love Virus
This a very unique skill with hidden attributes o_o
It very short cooldown skill with dire effects
It like Alchemist own form of 100% attack reduction Devastating Howl that last for 10 seconds(6 Seconds in pvp). 
It works on
* cerberus sub bosses
* manticore sub bosses
* apo sub bosses
* bishop sub bosses
* Still need to test in typhoon nest + Pro K Nest


3. Equipment

Welcome to the equipment section here I will suggest what gear you should have every 8-10 levels. Also I'll suggest what Hidden Potentials you should get.
General Info:
Hidden Pots that you should get on Blue(B-Rank) gear(INT and HP or INT AGI and HP)
Hidden Pots that you should get on Orange(A-Rank) gear(AGI, INT, and HP or Something with INT and HP)
Hidden Pots that you should get on Purple(S-Rank) Gear (AGI, INT, and HP or Something with INT and HP) These can be crafted
Hidden Pots that you should get on Red(L-Rank) Gear is (INT AGI HP) The chances of getting thoses stats are beyond high. These cannot be crafted

3.1 Equipment Suggestions

Gear at Lv 24: B-Rank, A-Rank, or Minotaur Set
Crafts you should get at Lv 24: Full Intellect crafts except for gloves since it can't get intellect get Sturdy craft for it.

Gear at lv 32: B-Rank, A-Rank, or Cerberus Set

Gear at Lv 40: B-Rank, A-rank, Manticore, or Apo.Optional: SeaDragon S or L for Raw Magic damage(Great armor for Healers)

Gear at Lv 50: B-Rank, A-Rank, Totem, Immortal, Mixture of totem and Immortal*final damage*, Optional: Greendragon S or L for Raw Magic damage(Great armor for Healers) 

Gerar at Lv 60: B-Rank, A-Rank, Honorable Tribe, or Great Ancestor

Suffixes:
Int Crafted: Suit, Pants, Boots, and Weapon
Agi Crafted: Helmet
Life Crafted: Gloves
Adorned Crafted: Sub Weapon  

Support Gear:
-Recommend for 40-50 and also really costly-
If you want to boost your healings and such, you may use these gears to your advantage.

L-Rank Seadragon gear: Try getting 5 or all the part, you must get the weapon and the sub weapon. Try +13 the weapon and the sub weapon, and try to get Elemental Pot+ magic damage pots on them(This is used to increase injector damage) while the armors try to get +10 or +12.

L-Rank Greendragon gear: Try getting 5 or all the part, you must get the weapon and the sub weapon. Try +13 the weapon and the sub weapon, and try to get Elemental Pot + magic damage pots on them(This is used to increase injector damage) while the armors try to get +10 or +12.

Final Damage Build
50 or 60 A Ladder Weapons! (Gloves and Bubble Gun)
3 parts of Immortal set! (I suggest helmet, gloves, and boots)
2 parts of 50S Brave or GDN, 2 Parts of 40L or 50L, or 2 Parts of Totem set.(For HP)
Apo Accessories Revy and Justice (244 fd in total) or the new lv 60A FD accesories
FD Cash Shop set (100 Final Damage) Applies to CDN only
FD Cash Shop Accessory Set(40 FD) Applies to CDN only 
Final Damage Plate LV 50 (170 FD) or LV 60 (256FD)
FD Title (30 FD) or (7% FD Title)
P.S.: For the very rich people, full great ancestor set 
-Please comment and leave other Final Damage items that I have possibly left out-



3.2 Accessories Builds


General Info:

Necklaces and Earrings:


Hidden Pots that you should get on Necklace and Earring Rare/B-Rank are: INT AGI HP, INT and HP, or  INT.
Hidden Pots that you should get on Necklace and Earring Epic/A-Rank are: INT AGI HP, INT and HP, Or something that INT in it.
Hidden Pots that you should get on Necklace and Earring Purple/S-Rank are: INT AGI HP, INT and HP, Or something that INT in it.
Hidden Pots that you should get on Red(L-Rank) Gear is (INT AGI HP) The chances of getting thoses stats are beyond high. These cannot be crafted

Rings:

Hidden Pots that you should get on Rings Rare/B-Rank are: Magic Damage, AGI, and INT or atleast something with magic damage.
Hidden Pots that you should get on Rings Epic/A-Rank are: Magic damage, AGI, and INT or Dark %, AGI, and INT. Try to get dark % if you're going for the DPS path while magic damage for hybrid healer/dps
Hidden Pots that you should get on Rings Unique/S-Rank: Magic damage agi and int with dark and fire % 
Hidden Pots that you should get on Rings Legendary/L-Rank are: Magic damage + Elemental pot.


Kryonos' Recommend Accessory Build:
Necklace and Earrings: Windswept(I recommend this) or Wise(If you're rich enough to afford 3rd opt crit plates) 
Rings: Critical Elemental Skill rings(I can't find the lv 60 version.. but you should really aim for those kind of skill rings) or Magic Damage Rings

Raw Magic Damage Build:
SDN accessory set
GDN accessory Set


Final Damage Build:
Soon to come


4.Plates

Ah plates the most important thing that we need. Here I will explain what plates you should wear :). You can only wear 8 enhancement plates and 4 skill plates.. later on there will items that will allow you to wear more.

Basic Standard Plate Build:
*Wear either Quailty or Superb(Premium in cDN) Plates*
Magic Damage, Life, Healthy, Windswept, Wise, and Fatal. The last two plates are up to you can choose Ultimate(More final damage),Sturdy(More Defence), Vigor(MP Recovery rate), or Magic Defense(More Magic Defence)

Basic Crit Standard Plate Build:
*Wear either Quailty or Superb(Premium in cDN) Plates*
*3rd Options being Crit except for Fatal which can be Magic or Final damage*
Magic Damage, Life, Healthy, Windswept, Wise, and Fatal. The last two plates are up to you can choose Ultimate(More final damage),Sturdy(More Defence), Vigor(MP Recovery rate), or Magic Defense(More Magic Defence)

Basic Magic Standard Plate Build:
*Wear either Quailty or Superb(Premium in cDN) Plates*
*3rd Options being Magic except for Magic which can be Crit or Final damage*
Magic Damage, Life, Healthy, Windswept, Wise, and Fatal. The last two plates are up to you can choose Ultimate(More final damage),Sturdy(More Defence), Vigor(MP Recovery rate), or Magic Defense(More Magic Defence)

Basic Final Damage Standard Plate Build:
*Wear either Quailty or Superb(Premium in cDN) Plates*
*3rd Options being Final damage except for Ultimate which can be Magic or Crit*
Magic Damage, Life, Healthy, Windswept, Wise, and Fatal. The last two plates are up to you can choose Ultimate(More final damage),Sturdy(More Defence), Vigor(MP Recovery rate), or Magic Defense(More Magic Defence)

Skill Plates:
My Plate Build:
Injector(Decreased cooldown)
Disease(Duration UP)
Poison charger(Damage increase %)
Heal shower(Decreased cooldown) or Icicle explosion(Damage increase %)
5. References

Final Damage guide Where I learn about final damage

Alchemist Skills Where chaos explains each skill.

Adept Skill Sim Adept Skill Simulator

Physician Skill Sim Physician Skill Simulator

Yak's Adept Build Excellent Adept Guide.


6. Updates
2/11/2012:
Fix a bunch of sections cause I forgot that S-Rank is now like the new A-Rank but with more stats on the weapon. Also Add Support Gear build to Maximize the healing done by Alchemist

2/25/2012:
Tips and Tricks with skills

Love Virus Description!~, and final damage build was added today, a new DPS build too.


9/5/2012:
Guide Revamp for t4, new EX skill, new gear, and such. Also slowly adding lv 50 build

9/8/2012:
PVP Build Added.. Slowly adding "Why did I choose these skills"



7. Coming Soon

Screenshots and Videoes


8. Additional Information

Thank you for reading my guide. If you have any tips, suggestions, or criticism please post it I will glady accept them. If you want to contact me please pm me on the forums or post here if you need help.

Credits to chaose5 from forum.mmosite.com.